Jambox Games
Gameplay Programmer, C#, Unity
* Acted as a Gameplay Programmer at an Indie company On Unity targeting mobile.
* Worked on Asynchoronous PVP Multiplayer Gameplay features , incudling: Powerups, Currency System and Sound System.
* Worked on Tools for devs using our SDKs.
Here is a list of features I worked on-
* Worked on a flexible content generation system that allowed for a 100% increase in content creation efficiency for our game.
* Personally went through every stage of SDLC for two company products.
* Wrote unit tests, helper classes and performed regression testing on many of our flagship tools. Performed Regression, Smoke and Various other types of testing. Wrote gameplay features that derived off existing content, and wrote an audio player class to allow for sound management in game.
* Pitched multiple game ideas to product head and got feedback and design critique, and designed the core gameplay loop of the latest game.
Location