Idhant.

Projects

[Project Fate]

* Project - C++ UE5, Multiplayer, Networked

1v1 Movement FPS, UE5, using steam sessions.

Project Borne

* Project - C++ Unreal Engine 5, GAS, AI

Soulslike Combat recreated in Unreal engine using GAS. Extensible weapon system.

Power Kills

* Project - Blueprints, Unreal Engine 5

Top down isometric action game built for the Kenney Game Jam using Blueprints

Hellrunners

* Project - C++ Lead Programmer

Multiplayer FPS speedrunning game in C++ and OpenGL. Physics and Tech Programming.

Grass System

* Project - C++ OpenGL Rendering

Noise based foliage system using GPU Instancing in C++ and OpenGL.

VER 3.0.1
* I am an Game Developer specializing in Gameplay Programming, Graphics, Feature programming and leading teams. With a knack for creating distict gameplay experiences, my work spans different platforms, seamlessly blending strategic thinking with cross-team solutions.
NEWCASTLE UPON TYNE 5.12.2025
IDHANT DABRAL
ALL RIGHTS RESERVED
  • Email

    starmandev@gmail.com

  • Location

    Newcastle Upon Tyne, UK

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