Timeline
Working as an Unreal Engine 5 Developer on Project Crimson Dust.
Responsibilties include - AI enemy programming, engine optimization, gameplay Programming
Worked with Game industry professional for training in Unreal Engine 5.
Tech: Gameplay Ability System, Networking, Steam Integration
Worked with a team at Newcastle University on a VR title targeting Steam VR.
I provided online QA support to devs targeting PS, XBX devkits and online titles.
Tech: Source builds, PSX, XBOX Devkits, Python
Gameplay Programmer for Indie company targeting Mobile on unity.
Location