Idhant

VR
GAME
PROGRAMMER

Core Tech Programmer

Description:

* Worked as the Core tech Programmer for Newcastle University for a VR title Targeting Meta Quest VR built on Unity and SteamVR.

* Built the stucture and systems from ground up including Gameflow, Player Controller, Event Triggering, to be extensible and Modular.

Details:

* Developed a modular Data Driven Game Event system for in game responses to character movement and interactions on which allowed future development by both code and non-code teammates.

* Implemented full VR 3D character movement, with a both Discrete and Continuous movement mode, with the Meta controllers, allowing for a tight and intuitive player controls.

* Developed Player Interaction like clicking buttons, interacting with physics objects in VR allowing for dynamic gameplay events to trigger. Allowed for non programmers to add content 2x fast

* Optimized HDRP rendering for Meta Quest 3, enhancing performance and visual quality for VR experiences.

* Wrote and maintained Tech Documentation for building and code analysis

VER 3.0.1
* I am an Game Developer specializing in Gameplay Programming, Graphics, Feature programming and leading teams. With a knack for creating distict gameplay experiences, my work spans different platforms, seamlessly blending strategic thinking with cross-team solutions.
NEWCASTLE UPON TYNE 5.12.2025
IDHANT DABRAL
ALL RIGHTS RESERVED
  • Email

    i.dabral26@gmail.com

  • Location

    Newcastle Upon Tyne, UK

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