Idhant.

IdhantDabral

Gameplay Programmer

Specialised in player facing features and enabling teams. Excited to bring your gameplay Ideas to life.

* Currently Building:Multiplayer 1v1 FPS

Projects

Project Borne

* Project - C++ Unreal Engine 5, GAS, AI

Soulslike Combat recreated in Unreal engine using GAS. Extensible weapon system.

Hellrunners

* Project - C++ Lead Programmer

Multiplayer FPS speedrunning game in C++ and OpenGL. Physics and Tech Programming.

Power Kills

* Project - Blueprints, Unreal Engine 5

Top down isometric action game built for the Kenney Game Jam using Blueprints

Rockstar Games

* Work Experience

I provided online QA support to devs targeting PS, XBX devkits and online titles.

Grass System

* Project - C++ OpenGL Rendering

Noise based foliage system using GPU Instancing in C++ and OpenGL.

Jambox Games

* Work Experience

Gameplay Programmer for Indie company targeting Mobile on unity.

VER 3.0.1
* I am an Game Developer specializing in Gameplay Programming, Graphics, Feature programming and leading teams. With a knack for creating distict gameplay experiences, my work spans different platforms, seamlessly blending strategic thinking with cross-team solutions.
NEWCASTLE UPON TYNE 5.12.2025
IDHANT DABRAL
ALL RIGHTS RESERVED
  • Email

    starmandev@gmail.com

  • Location

    Newcastle Upon Tyne, UK

Building a game?

Lets Chat.